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	<title>0xff &#187; c64</title>
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	<link>http://0xff.akop.org</link>
	<description>Adventures of a compulsive programmer</description>
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		<title>VICE PSP version 2.1.21 released</title>
		<link>http://0xff.akop.org/2009/06/03/vice-psp-version-2121-released/</link>
		<comments>http://0xff.akop.org/2009/06/03/vice-psp-version-2121-released/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 07:18:53 +0000</pubDate>
		<dc:creator>Akop</dc:creator>
				<category><![CDATA[Release]]></category>
		<category><![CDATA[VICE]]></category>
		<category><![CDATA[bugfix]]></category>
		<category><![CDATA[c64]]></category>

		<guid isPermaLink="false">http://0xff.akop.org/?p=730</guid>
		<description><![CDATA[This is a bugfix release, fixing two issues in version 2.1.2: Bugfix: Saving state while in NTSC mode resulted in a crash Bugfix: An extra line from the screen border appeared while in NTSC mode Please note that any existing NTSC save states you may have from 2.1.2 may still crash the emulator &#8211; if [...]]]></description>
		<wfw:commentRss>http://0xff.akop.org/2009/06/03/vice-psp-version-2121-released/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>VICE PSP version 2.1.2 released</title>
		<link>http://0xff.akop.org/2009/06/01/vice-psp-version-212-released/</link>
		<comments>http://0xff.akop.org/2009/06/01/vice-psp-version-212-released/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 04:23:08 +0000</pubDate>
		<dc:creator>Akop</dc:creator>
				<category><![CDATA[Release]]></category>
		<category><![CDATA[VICE]]></category>
		<category><![CDATA[bugfix]]></category>
		<category><![CDATA[c64]]></category>

		<guid isPermaLink="false">http://0xff.akop.org/?p=723</guid>
		<description><![CDATA[A new version of VICE PSP is now out. New in this version: Added 4:3 (fit screen height) stretch mode, visible in NTSC mode or when border is disabled Added border toggle &#8211; shows/hides the border surrounding the main display area Added PAL/NTSC/Old NTSC mode selection Added vertical blanking (VSync) support, only available in NTSC [...]]]></description>
		<wfw:commentRss>http://0xff.akop.org/2009/06/01/vice-psp-version-212-released/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Tape and disk image options in VICE PSP</title>
		<link>http://0xff.akop.org/2009/05/26/autoloading-programs-from-tapedisk-images-in-vice/</link>
		<comments>http://0xff.akop.org/2009/05/26/autoloading-programs-from-tapedisk-images-in-vice/#comments</comments>
		<pubDate>Tue, 26 May 2009 07:57:30 +0000</pubDate>
		<dc:creator>Akop</dc:creator>
				<category><![CDATA[VICE]]></category>
		<category><![CDATA[autoloading]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[disk]]></category>
		<category><![CDATA[tape]]></category>

		<guid isPermaLink="false">http://0xff.akop.org/?p=708</guid>
		<description><![CDATA[It seems that in my hurry to put the emulator up for download, I forgot to mention some important usage details about tape and disk image loading. As you may have noticed, VICE PSP normally resets the system, anytime you attempt to load a game from the Game tab. This is behavior that&#8217;s consistent in [...]]]></description>
		<wfw:commentRss>http://0xff.akop.org/2009/05/26/autoloading-programs-from-tapedisk-images-in-vice/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>VICE PSP version 2.1.1 released</title>
		<link>http://0xff.akop.org/2009/05/23/vice-psp-version-211-released/</link>
		<comments>http://0xff.akop.org/2009/05/23/vice-psp-version-211-released/#comments</comments>
		<pubDate>Sat, 23 May 2009 11:03:58 +0000</pubDate>
		<dc:creator>Akop</dc:creator>
				<category><![CDATA[Release]]></category>
		<category><![CDATA[VICE]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[vice emulator]]></category>

		<guid isPermaLink="false">http://0xff.akop.org/?p=684</guid>
		<description><![CDATA[VICE PSP is now out. The sound lag seems to be fixed; however there are some issues: for one, the FPS counter sometimes reports incorrect data after frame skipping goes into effect (showing 4 FPS, when the emulator&#8217;s actually rendering at 50), and annoying stuttering noise while frames are being skipped. I would like the [...]]]></description>
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		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>VICE PSP status</title>
		<link>http://0xff.akop.org/2009/05/12/vice-psp-status/</link>
		<comments>http://0xff.akop.org/2009/05/12/vice-psp-status/#comments</comments>
		<pubDate>Tue, 12 May 2009 22:48:26 +0000</pubDate>
		<dc:creator>Akop</dc:creator>
				<category><![CDATA[Update]]></category>
		<category><![CDATA[VICE]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[vice emulator]]></category>
		<category><![CDATA[work-in-progress]]></category>

		<guid isPermaLink="false">http://0xff.akop.org/?p=676</guid>
		<description><![CDATA[VICE PSP is largely complete; I say &#8220;largely,&#8221; because the main thing holding it back at the moment is intermittent sound lag. What is definitely going to be in the release: The usual features present in my other computer emulator ports: virtual keyboard, state autoloading, per-game configurable input, peripheral indicators, state saving/loading Support for tape [...]]]></description>
		<wfw:commentRss>http://0xff.akop.org/2009/05/12/vice-psp-status/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Corrections, clarifications</title>
		<link>http://0xff.akop.org/2009/04/24/corrections-clarifications/</link>
		<comments>http://0xff.akop.org/2009/04/24/corrections-clarifications/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 22:25:37 +0000</pubDate>
		<dc:creator>Akop</dc:creator>
				<category><![CDATA[Update]]></category>
		<category><![CDATA[VICE]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[commodore]]></category>
		<category><![CDATA[vice emulator]]></category>
		<category><![CDATA[work-in-progress]]></category>

		<guid isPermaLink="false">http://0xff.akop.org/?p=666</guid>
		<description><![CDATA[I realized my description from the last post wasn&#8217;t entirely correct, the emulator isn&#8217;t actually new per se, it&#8217;s just new vis-a-vis those that I&#8217;ve already released. Most everyone guessed correctly that it was a Commodore 64 emulator &#8211; it&#8217;s VICE, to be exact. I realize a port of VICE already exists (called PSPVICE), but [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The votes are in</title>
		<link>http://0xff.akop.org/2008/07/02/the-votes-are-in/</link>
		<comments>http://0xff.akop.org/2008/07/02/the-votes-are-in/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 21:47:31 +0000</pubDate>
		<dc:creator>Akop</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[commodore]]></category>
		<category><![CDATA[pspectrum]]></category>
		<category><![CDATA[pspuae]]></category>
		<category><![CDATA[vic-20]]></category>

		<guid isPermaLink="false">http://0xff.akop.org/?p=79</guid>
		<description><![CDATA[Thanks to all of you who responded to the Commodore message; I&#8217;ve tried to read responses on this weblog, as well as those at dcemu. My original question was regarding the C64 and VIC-20 systems, but it seems like most of you would rather see an Amiga emulator than a C64/VIC-20 emulator. I&#8217;ve also noticed [...]]]></description>
		<wfw:commentRss>http://0xff.akop.org/2008/07/02/the-votes-are-in/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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