Archive for the ‘PSP’ Category

VICE PSP version 2.2.1 released; includes EasyFlash emulation

Sunday, January 2nd, 2011

VICE PSP 2.2.1 is now out – it adds EasyFlash emulation, among other things, making games like Maniac Mansion now playable.

Maniac Mansion

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On the subject of PSP updates

Friday, December 31st, 2010

I would like to use this post to dispose with the elephant in the room (or the weblog, as it were) – it’s becoming more and more obvious that my PSP pursuits are going to have to take a back seat to my work on the Android apps; at least for a while.

I know several of you are waiting for an updated version of VICE, as well as updates on my promise to work on an Atari ST emulator – hopefully I will eventually have enough time to address them. I’d love to say “hang in there,” but I’m not completely certain of where things are heading exactly, and at this point I’d hate to make promises that I can’t keep. For those that keep the dream alive, thanks for your patience – I hope to not let it go unrewarded.

SMS Plus PSP version 1.3.1 released

Saturday, October 16th, 2010

New in this version:

  • Support for TMS9918-based display modes, making games like F16 Fighting Falcon and Rozetta no Shouzou playable
  • Modified controls are now saved automatically

Many thanks to Charles MacDonald, the author of SMS Plus, for his help on getting TMS9918 games to restore correctly.

Future PSP and Android plans

Tuesday, September 14th, 2010

Things are starting to settle somewhat since my move to Southern California, and that can only mean one thing – time to speculate.

PSP fans may be happy to learn that version 1.3.1 of SMS Plus PSP should be out soon. It fixes a handful of issues, and includes support for a few games that are unplayable in 1.2.x. It’s completed already, but there are issues with saved games that need to be worked out. VICE PSP should also receive a maintenance update shortly afterward.

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ColEm PSP version 2.6.1 released

Sunday, September 12th, 2010

Proving that I’m not actually dead, but restin’, is today’s release of ColEm PSP 2.6.1. It’s a pretty cool release, as it fixes games like Frogger and Heist, which are now playable. Straight from Marat’s documentation:

  • State save file format (.STA) changed!
  • Now clearing all RAM to zeros (Heist works)
  • Now padding smaller ROMs with 0xFFs in LoadROM()
  • Fixed Reset9918() to reset VDP completely (Boulder Dash and Frogger)
  • Implemented SCREEN2 table address masking, thanks to Daniel Bienvenu

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Castaway not happening

Tuesday, May 25th, 2010

I’m forced to abandon work on Castaway PSP. I’m consistently unable to get emulation to work in any mode other than monochrome, and having combed through the code five or six times, and having attempted contact with the developer of the other PSP Castaway emulator, there’s not much else I can/am willing to do.

With regard to Spark, I’m working on the service that will implement automatic updates and notifications for new messages. Once that is completed, testing and bug fixes will follow, after which a release is imminent. The Gamercard widget is complete, and you can see a picture of it below.

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ColEm PSP version 2.5.2 released

Sunday, May 16th, 2010

New in this version:

  • PSPLIB updated to latest version
  • Images are now saved under PSP/PHOTOS/ColEm PSP
  • Screenshot previews added to file browser
  • Time rewind – use Control tab to set any button as the ‘Rewind’ button
  • Automatic saving of modified controls (no longer necessary to press X to save)

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