ColEm PSP version 2.5.1 released

August 15th, 2008 Posted by Akop in colem, psp, release

There are no major changes to report with this update; it synchronizes the PSP version with the Marat’s official distribution. There are changes to the VDP (video) code, although I haven’t noticed any differences in rendering or performance.

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Fuse PSP version 0.9.0.26 released

August 13th, 2008 Posted by Akop in fuse, psp, release

This is a small update to fix current known issues. Changes in this version:

  • A Spectrum joystick button/keyboard key can now be assigned to multiple PSP buttons
  • Sticky key status will now be correctly reset when the virtual keyboard is toggled on/off

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SMS Plus PSP adhoc work-in-progress demo

August 9th, 2008 Posted by Akop in psp, sms plus, todo, wifi

Here’s a preview of the SMS Plus emulator, with adhoc wi-fi gameplay support (ignore the idiotic clicking - it’s caused by the camera’s zoom lens):

As you can see, a large part of the work is done. There are still some things that need polishing, however:

  • Keeping connection alive when a player exits to the menu, and allowing some basic tasks while in menu
  • State sync feature, similar to SNES9X TYL
  • Timing issues

Cheers,

Akop

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Popularity of the Sinclair Spectrum

August 6th, 2008 Posted by Akop in fuse

I must say I find myself pleasantly surprised by the fan base of the Sinclair Spectrum. Not only has the interest in Fuse PSP been immensely overwhelming since release, but the fans of the system appear to be a hardcore and dedicated bunch. There have been already over 500 downloads from my page alone; I regularly receive suggestions and bug reports (not too many of the latter, thankfully ;) ), and the interest doesn’t seem to fade.

Anyway, it’s great to see a classic system still enjoy popularity decades after its release, and have such dedicated fans.

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Fuse PSP version 0.9.0.25 released

July 28th, 2008 Posted by Akop in fuse, psp, release

This update fixes the following issues present in version 0.9.0.2:

  • Palette corruption on various PSP units
  • Bug in the sound rendering engine that would cause occasional sound slowdowns

Updates from 0.9.0.1 (just to reiterate):

  • Added various game image types missing from the initial release
  • New virtual keyboard
  • Added monitor type selection (color/grayscale)
  • Fixed a serious memory leak, which would manifest itself when opening ZIP files
  • Fixed the “tape loading hang” bug
  • Added +3 support
  • Added Kempston joystick support
  • Added “hack cursor” support (keyboard up/down/left/right)
  • Lots of code reshuffling

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Fuse PSP version 0.9.0.2 released (updated)

July 27th, 2008 Posted by Akop in fuse, psp, release

New in this version:

  • Added various game image types missing from the initial release
  • New virtual keyboard
  • Added monitor type selection (color/grayscale)
  • Fixed a serious memory leak, which would manifest itself when opening ZIP files
  • Fixed the “tape loading hang” bug
  • Added +3 support
  • Added Kempston joystick support
  • Added “hack cursor” support (keyboard up/down/left/right)
  • Lots of code reshuffling

This version also includes extended DSK support; however, this does not seem to work correctly at the moment. Since the next version of Fuse is going to have drastically revamped 765 support, I’m probably not going to work on this until the next version.

UPDATE At least one user has reported palette corruption problems, so I’m pulling the new version down until I can revert the psplib code back to an older version. Please bear with me, and if you have the version originally released, please don’t distribute it.

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Fuse PSP update

July 27th, 2008 Posted by Akop in fuse, psp

Most of the bugs/known issues from the last release of Fuse PSP have been fixed (the sole exception being the speed of tape loading, and there’s not much that can be done about that).

Next version will also include a bunch of new features and improved hardware support — exact details are currently being worked out.

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Tape loading bug fixed in Fuse PSP

July 24th, 2008 Posted by Akop in fuse, psp

I tracked down the source of the tape loading freeze: the problem is in the sound code, and should be fixed in the next release.

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Milestone?

July 23rd, 2008 Posted by Akop in emulator

It looks like very recently, all the non-recent (read: excluding Fuse PSP) PSP emulators have exceeded 1000 downloads. fMSX is the most downloaded emulator at over 5000, SMS Plus is second with almost 3000. Of course, this excludes the (estimated) thousands and thousands of downloads from PSP sites that host their own files. And to celebrate, I offer… thanks!

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Changes in the virtual keyboard

July 16th, 2008 Posted by Akop in fuse, psp

As I mentioned before, psplib is currently undergoing some changes; some will be noticeable immediately; others will take a while. One of these changes is an improved virtual keyboard interface, which should resemble an actual system keyboard more closely. The new keyboard will be released with the next version of Fuse PSP.

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