Archive for December, 2008

What to expect from the next Fuse PSP release

Saturday, December 27th, 2008

Fuse PSP 0.10 now compiles and runs fine, and is getting very close to a release — ideally, before the New Year. What’s fixed:

Bugs reported by ewgf:

  • Multiple files in a ZIP archive does not crash the emulator
  • TRD files should no longer persist after the emulator is shut down (although as before, Fuse may change the selected machine, if it’s necessary. This setting will persist until it’s changed again)
  • On-screen keyboard should work as expected under supaplex.trd

Improvements, suggestions:

  • Tape fastloading can now be toggled on and off, to support some of the finickier TZX files
  • Issue 2 keyboard support can be toggled on and off
  • Loading sound can be toggled on and off (only works with fastloading disabled — fastloading turns off sound while it’s active)
  • New button options are now available (square/circle/triangle/cross with L/R held down)
  • Virtual keyboard speed has improved a bit
  • State exporting has been added, for support with other Fuse ports
  • Tape autoloading, to begin loading tape immediately when selected

What’s still being worked on:

  • Compressed disk loading — still not trivial :(

Also, virtual keyboard is likely to undergo some changes, but most likely not in the next release.

Merry Xmas!

Thursday, December 25th, 2008

Robot Santa Look forward to some interesting releases in the upcoming days.

Fuse PSP update, SMSPlus PSP question

Thursday, December 11th, 2008

I’m not sure how many of you are curious/impatient enough to snoop around the svn repository occasionally, but if you are, you’ve probably noticed that work on Fuse PSP 0.10.0 has already started. The upgrade is complete, what’s remaining now are fixes for old bugs, and new ones, that are a result of the upgrade.

As anticipated, the change in the code is considerable – Fuse 0.10 no longer uses lib765 by John Elliott; instead, it uses its own 765 driver.

On the SMS Plus adhoc/wifi front – if any of you have access to Chris Swindle’s version of SMSPlus PSP, and can run some quick adhoc performance tests, please see if you can respond to this post I left in the emulation forum.

SMS Plus PSP version 1.2.5 released

Monday, December 8th, 2008

It took over a year, but SMS Plus PSP finally sees an update today. To answer the obvious question, no, this version does not include wi-fi/adhoc support – work on the wi-fi version is still ongoing.

New features in this version:

  • When switching games, latest save state will be automatically highlighted
  • Rapid fire support – map any button to A or B autofire (‘Controls’ tab). Change the rate of autofire in the ‘Options’ tab
  • Snapshots are now saved to PSP’s PHOTO directory (/PSP/PHOTO), and can be viewed in PSP’s image viewer
  • File selector snapshots – while browsing for games with the file selector, pause momentarily to display the first snapshot for the game

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