My initial attempt at implementing state saving in RACE! turned out to be more successful than anticipated. I was able to save, then load Sonic The Hedgehog: Pocket Adventure successfully, with the exception of sound, and I have a fairly good idea where to look to fix the problem (possibly the program counter of the Z80 chip).
Thanks to NeoPop’s existing state saving code (and thus neopop_uk), for pointing me in the right direction.
Tags: NeoPop, pc, sound, state saving, z80
What is the diffrence between NeoPop and Race are they both emulating the same thing becuase all moy roms work on both, race being much faster, Great work again!
They both emulate the same system, but the emulation cores are completely different, with the exception of the sound engine (RACE uses NeoPop’s sound generator)
many thanks.
manic miner run great on race!
When will we get the a clue to the next emu?
No idea at the moment, it’s not yet certain