Archive for July, 2008

PSP on TV

Thursday, July 31st, 2008

I finally broke down and bought a component cable, to be able to play PSP games on a TV. The experience was… disappointing, to say the least. The entire PSP screen takes up a fraction of the television’s screen, somewhat killing the point of having a TV cable. The XMB/DVD playback screen is larger (it’s displayed in interlaced mode), but still relatively small.

This probably wouldn’t be that big of an issue, if the cable worked on traditional TV’s (it won’t, unless your TV supports progressive scan), but it doesn’t, and using it on a big-screen TV kinda makes you wonder why the whole thing was put together in the first place.

Fuse PSP version 0.9.0.25 released

Monday, July 28th, 2008

This update fixes the following issues present in version 0.9.0.2:

  • Palette corruption on various PSP units
  • Bug in the sound rendering engine that would cause occasional sound slowdowns

Updates from 0.9.0.1 (just to reiterate):

  • Added various game image types missing from the initial release
  • New virtual keyboard
  • Added monitor type selection (color/grayscale)
  • Fixed a serious memory leak, which would manifest itself when opening ZIP files
  • Fixed the “tape loading hang” bug
  • Added +3 support
  • Added Kempston joystick support
  • Added “hack cursor” support (keyboard up/down/left/right)
  • Lots of code reshuffling

Download

Fuse PSP version 0.9.0.2 released (updated)

Sunday, July 27th, 2008

New in this version:

  • Added various game image types missing from the initial release
  • New virtual keyboard
  • Added monitor type selection (color/grayscale)
  • Fixed a serious memory leak, which would manifest itself when opening ZIP files
  • Fixed the “tape loading hang” bug
  • Added +3 support
  • Added Kempston joystick support
  • Added “hack cursor” support (keyboard up/down/left/right)
  • Lots of code reshuffling

This version also includes extended DSK support; however, this does not seem to work correctly at the moment. Since the next version of Fuse is going to have drastically revamped 765 support, I’m probably not going to work on this until the next version.

UPDATE At least one user has reported palette corruption problems, so I’m pulling the new version down until I can revert the psplib code back to an older version. Please bear with me, and if you have the version originally released, please don’t distribute it.

Fuse PSP update

Sunday, July 27th, 2008

Most of the bugs/known issues from the last release of Fuse PSP have been fixed (the sole exception being the speed of tape loading, and there’s not much that can be done about that).

Next version will also include a bunch of new features and improved hardware support — exact details are currently being worked out.

Tape loading bug fixed in Fuse PSP

Thursday, July 24th, 2008

I tracked down the source of the tape loading freeze: the problem is in the sound code, and should be fixed in the next release.

FAQ

Wednesday, July 23rd, 2008

I finally put together something that was long overdue – an FAQ. Look here first if you have any questions.

Milestone?

Wednesday, July 23rd, 2008

It looks like very recently, all the non-recent (read: excluding Fuse PSP) PSP emulators have exceeded 1000 downloads. fMSX is the most downloaded emulator at over 5000, SMS Plus is second with almost 3000. Of course, this excludes the (estimated) thousands and thousands of downloads from PSP sites that host their own files. And to celebrate, I offer… thanks!