Archive for July, 2008

PSP on TV

Thursday, July 31st, 2008

I finally broke down and bought a component cable, to be able to play PSP games on a TV. The experience was... disappointing, to say the least. The entire PSP ... Read more..

Posted in psp, rant
4 Comments

Fuse PSP version 0.9.0.25 released

Monday, July 28th, 2008

This update fixes the following issues present in version 0.9.0.2: Palette corruption on various PSP units Bug in the sound rendering engine that would cause occasional sound slowdowns Updates from 0.9.0.1 (just to ... Read more..

Posted in fuse, psp, release
6 Comments

Fuse PSP version 0.9.0.2 released (updated)

Sunday, July 27th, 2008

New in this version: Added various game image types missing from the initial release New virtual keyboard Added monitor type selection (color/grayscale) Fixed a serious memory leak, which would manifest itself when opening ZIP ... Read more..

Posted in fuse, psp, release
5 Comments

Fuse PSP update

Sunday, July 27th, 2008

Most of the bugs/known issues from the last release of Fuse PSP have been fixed (the sole exception being the speed of tape loading, and there's not much that can ... Read more..

Posted in fuse, psp
3 Comments

Tape loading bug fixed in Fuse PSP

Thursday, July 24th, 2008

I tracked down the source of the tape loading freeze: the problem is in the sound code, and should be fixed in the next release. Read more..

Posted in fuse, psp
No Comments

FAQ

Wednesday, July 23rd, 2008

I finally put together something that was long overdue - an FAQ. Look here first if you have any questions. Read more..

Posted in Uncategorized
No Comments

Milestone?

Wednesday, July 23rd, 2008

It looks like very recently, all the non-recent (read: excluding Fuse PSP) PSP emulators have exceeded 1000 downloads. fMSX is the most downloaded emulator at over 5000, SMS Plus is ... Read more..

Posted in emulator
No Comments

Optimizations make strange bedfellows

Sunday, July 20th, 2008

In the process of making changes to psplib's video rendering routines, I came across a strange problem - calling a certain library function resulted in screen and palette corruption. Since ... Read more..

Posted in development, psp
No Comments

Changes in the virtual keyboard

Wednesday, July 16th, 2008

As I mentioned before, psplib is currently undergoing some changes; some will be noticeable immediately; others will take a while. One of these changes is an improved virtual keyboard interface, ... Read more..

Posted in fuse, psp
No Comments

psplib released under GPL

Wednesday, July 16th, 2008

After some discussion at worldofspectrum, I learned that the problem with Fuse PSP is psplib's restrictive disclaimer, which prohibited commercial use of the code. psplib is the library that I ... Read more..

Posted in development, fuse, psp
1 Comment