I finally broke down and bought a component cable, to be able to play PSP games on a TV. The experience was… disappointing, to say the least. The entire PSP screen takes up a fraction of the television’s screen, somewhat … Continue reading
Monthly Archives: July 2008
This update fixes the following issues present in version 0.9.0.2: Palette corruption on various PSP units Bug in the sound rendering engine that would cause occasional sound slowdowns Updates from 0.9.0.1 (just to reiterate): Added various game image types missing … Continue reading
New in this version: Added various game image types missing from the initial release New virtual keyboard Added monitor type selection (color/grayscale) Fixed a serious memory leak, which would manifest itself when opening ZIP files Fixed the “tape loading hang” … Continue reading
Most of the bugs/known issues from the last release of Fuse PSP have been fixed (the sole exception being the speed of tape loading, and there’s not much that can be done about that). Next version will also include a … Continue reading
I tracked down the source of the tape loading freeze: the problem is in the sound code, and should be fixed in the next release.
I finally put together something that was long overdue – an FAQ. Look here first if you have any questions.
It looks like very recently, all the non-recent (read: excluding Fuse PSP) PSP emulators have exceeded 1000 downloads. fMSX is the most downloaded emulator at over 5000, SMS Plus is second with almost 3000. Of course, this excludes the (estimated) … Continue reading