fMSX update fixes FMPAC issue
Mislabeled settings are the reason why FMPAC games failed to run even with MSX Music enabled. Versions up to (but not including) 3.5.2 incorrectly labeled the MSX Audio engine as MSX Music and vice versa.
Version 3.5.2 fixes this issue and is now available for download. Note that if you don’t want to download it (it adds nothing but a correction to the typo), simply reverse your settings for MSX Audio and MSX Music and try running your favorite FMPAC-based games again. Note also that running FMPAC-based games with MSX Music disabled will hang the emulator.
The FMPAC diagnostic cartridge, Aleste 1 and 2 have all been tested and run fine and with sound. Please note, however, that the MSX Music engine requires more CPU power, so you will need to increase the CPU frequency (and disable vertical blanking/vsync) if you want full-framerate MSX goodness.
Special thanks to Victor Sartori for his help in tracking down the issue.
- Aleste
- Aleste 2
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June 22nd, 2008 at 18:41
Hey! This is really great news! I can’t help wonder if this was fixed because of my previous comment.
Anyway, having the Aleste games work is really nice. They are really neat shooters.
Thanks for the updates.