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	<title>Comments on: Porting old PC games</title>
	<atom:link href="http://0xff.akop.org/2007/11/28/porting-old-pc-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/</link>
	<description>Adventures of a compulsive programmer</description>
	<lastBuildDate>Mon, 16 Jan 2012 20:56:36 +0000</lastBuildDate>
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	<item>
		<title>By: bimbo</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-127</link>
		<dc:creator>bimbo</dc:creator>
		<pubDate>Wed, 05 Dec 2007 12:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-127</guid>
		<description>Heretic 2 is possible?</description>
		<content:encoded><![CDATA[<p>Heretic 2 is possible?</p>
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	<item>
		<title>By: Tesseract</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-123</link>
		<dc:creator>Tesseract</dc:creator>
		<pubDate>Sun, 02 Dec 2007 21:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-123</guid>
		<description>Posted this on the DCEmu board regarding this subject, but I thought I&#039;d post it here, too!

- Master of Orion II -
Thank god there was a DOS version of this game. The main reason I suggest this as opposed to the original MOO is for multiplayer support. Ad-Hoc and Infrastructure support would be fantastic.

For the same reason (Multiplayer support) as MOO2, I&#039;d love to see a port of CivNet as well. The Play-by-Email feature that&#039;s built into the multiplayer mode would be PERFECT for the PSP in that you can play your turn, save, then shut off until you&#039;re at a Wi-Fi spot again.

While CivNet didn&#039;t have a DOS version, it certainly isn&#039;t too complicated of a program, being just a straight port of the original Civilization.</description>
		<content:encoded><![CDATA[<p>Posted this on the DCEmu board regarding this subject, but I thought I&#8217;d post it here, too!</p>
<p>- Master of Orion II -<br />
Thank god there was a DOS version of this game. The main reason I suggest this as opposed to the original MOO is for multiplayer support. Ad-Hoc and Infrastructure support would be fantastic.</p>
<p>For the same reason (Multiplayer support) as MOO2, I&#8217;d love to see a port of CivNet as well. The Play-by-Email feature that&#8217;s built into the multiplayer mode would be PERFECT for the PSP in that you can play your turn, save, then shut off until you&#8217;re at a Wi-Fi spot again.</p>
<p>While CivNet didn&#8217;t have a DOS version, it certainly isn&#8217;t too complicated of a program, being just a straight port of the original Civilization.</p>
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	<item>
		<title>By: 0xFF &#187; Blog Archive &#187; OpenTyrian already being ported</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-120</link>
		<dc:creator>0xFF &#187; Blog Archive &#187; OpenTyrian already being ported</dc:creator>
		<pubDate>Sun, 02 Dec 2007 04:09:20 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-120</guid>
		<description>[...] 0xFF Akop&#8217;s PSP Development and Emulator Weblog      &#171; Porting old PC games [...]</description>
		<content:encoded><![CDATA[<p>[...] 0xFF Akop&#8217;s PSP Development and Emulator Weblog      &laquo; Porting old PC games [...]</p>
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	<item>
		<title>By: uberjack</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-119</link>
		<dc:creator>uberjack</dc:creator>
		<pubDate>Sun, 02 Dec 2007 03:40:46 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-119</guid>
		<description>Nice job, deniska!</description>
		<content:encoded><![CDATA[<p>Nice job, deniska!</p>
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	<item>
		<title>By: odin</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-118</link>
		<dc:creator>odin</dc:creator>
		<pubDate>Sat, 01 Dec 2007 18:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-118</guid>
		<description>Ok, its a bit OT... but a good cps3 emulator is possible?</description>
		<content:encoded><![CDATA[<p>Ok, its a bit OT&#8230; but a good cps3 emulator is possible?</p>
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	<item>
		<title>By: deniska</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-116</link>
		<dc:creator>deniska</dc:creator>
		<pubDate>Sat, 01 Dec 2007 00:50:18 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-116</guid>
		<description>http://www.youtube.com/watch?v=gOZluArjk5E</description>
		<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=gOZluArjk5E" rel="nofollow">http://www.youtube.com/watch?v=gOZluArjk5E</a></p>
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	<item>
		<title>By: andwhyisit</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-115</link>
		<dc:creator>andwhyisit</dc:creator>
		<pubDate>Sat, 01 Dec 2007 00:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-115</guid>
		<description>RTP_RT.EXE for RPG Maker 2000 games as an eboot. (not the whole program, just the game running app which is the same for every RM2k game)</description>
		<content:encoded><![CDATA[<p>RTP_RT.EXE for RPG Maker 2000 games as an eboot. (not the whole program, just the game running app which is the same for every RM2k game)</p>
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	<item>
		<title>By: deniska</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-114</link>
		<dc:creator>deniska</dc:creator>
		<pubDate>Sat, 01 Dec 2007 00:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-114</guid>
		<description>I am pretty much done with Tyrian - playing it on my psp now!
This game goes full speed with sound and all the other stuff..
I&#039;ll post it once I fix a couple of things with key assignments and correct save/load bug..</description>
		<content:encoded><![CDATA[<p>I am pretty much done with Tyrian &#8211; playing it on my psp now!<br />
This game goes full speed with sound and all the other stuff..<br />
I&#8217;ll post it once I fix a couple of things with key assignments and correct save/load bug..</p>
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	<item>
		<title>By: wraggster</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-112</link>
		<dc:creator>wraggster</dc:creator>
		<pubDate>Fri, 30 Nov 2007 19:51:18 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-112</guid>
		<description>I myself would like to see FreeCNC ported to the PSP especially now that the original C&amp;C game is freeware :)</description>
		<content:encoded><![CDATA[<p>I myself would like to see FreeCNC ported to the PSP especially now that the original C&amp;C game is freeware <img src='http://0xff.akop.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: zx-81</title>
		<link>http://0xff.akop.org/2007/11/28/porting-old-pc-games/comment-page-1/#comment-108</link>
		<dc:creator>zx-81</dc:creator>
		<pubDate>Fri, 30 Nov 2007 08:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://0xff.akop.org/2007/11/28/porting-old-pc-games/#comment-108</guid>
		<description>Blockout is 3d tetris game running on DOS plateform edited by California Games in 1989.
There are existing clones running under Linux http://www.blockout.net/. 

I had begun to port Xblockout (http://bat710.univ-lyon1.fr/ftp/xbl/xbl.html) but never finished it.
It needs a GUI and 3D rendering stuff (which is not my cup of tea).

Zx</description>
		<content:encoded><![CDATA[<p>Blockout is 3d tetris game running on DOS plateform edited by California Games in 1989.<br />
There are existing clones running under Linux <a href="http://www.blockout.net/" rel="nofollow">http://www.blockout.net/</a>. </p>
<p>I had begun to port Xblockout (<a href="http://bat710.univ-lyon1.fr/ftp/xbl/xbl.html" rel="nofollow">http://bat710.univ-lyon1.fr/ftp/xbl/xbl.html</a>) but never finished it.<br />
It needs a GUI and 3D rendering stuff (which is not my cup of tea).</p>
<p>Zx</p>
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